› Hi, Bot Games
Loop Slap Slap the subsystem. Launch a bot. Take the chaos hit.
The founding Hi, Bot card game. Reader speaks a Bot Builder hint; everyone slaps SENSE, THINK, ACT, or POWER. Collect three cards — Sense, Think, Act — shout BOT!, recite one If/Then breath, then slap Chaos: WEIRD, EDGE, or TRUST. POWER is an optional bonus; there is no Mission card. Checkable like Uno — the fun verb is the lesson.
2–5 players · ~10–14 + parents · ~15 min · screen-free
Print tonight
Avery 5388 at Actual Size / 100% (never Fit to page). Rules on plain paper, duplex. Tear cards on the perforation.
How to play
Slap the right subsystem base when the Reader speaks a hint. Collect SENSE + THINK + ACT — three cards, not four — then shout BOT! and say your bot in one breath. POWER is an optional bonus card, never a requirement. First player to 12 points wins.
Quick start — read this, start playing
- Put the four bases in the middle: SENSE · THINK · ACT · POWER. Flip one WHO + one WHAT beside them.
- One person is Reader. They read a LOOP card's hint out loud, hiding the name. Everyone else slaps a base. First one right keeps that card. +1
- Got SENSE + THINK + ACT in front of you? Slap the table, shout BOT! and say your bot in one breath. +3. Three cards — you do not need POWER.
- Straight after a BOT, flip a CHAOS card. Slap it and shout its tag — WEIRD, EDGE or TRUST. +2
- First to 12 points wins. Reader rotates each LOOP card. Nobody ever holds a hand of cards.
Setup
- Four face-down piles: WHO (15) · WHAT (15) · LOOP (16 item cards) · CHAOS (8 tagged cards).
- The 4 Bot Builder category cards are the bases. The face-up WHO + WHAT pair is the brief — the story you'll tell, not a card anyone scores.
1. Slap the loop
- The Reader draws the top LOOP card toward themselves, covers the big item name with a thumb, and reads only the hint aloud.
- Everyone else slaps one base: SENSE, THINK, ACT, or POWER. Correct first slap → keep the card in front of you on that base, +1.
- Wrong slap → sit out the next LOOP flip. Disputes are settled by the answer key on page 2 of the rules PDF.
2. BOT! — three cards, not four
- The moment you have one SENSE + one THINK + one ACT in front of you, slap the table and shout BOT! You do not need a POWER card, and you do not need all four bases.
- Say it in one breath: “For [WHO], our bot [WHAT]. If it [SENSE hint], then it [ACT hint] — it thinks with [THINK].” That's +3.
- Optional POWER (+1): if you happen to have a POWER card, tap it and add “powered by [POWER]” for one extra point. Leave it untapped and you simply keep the card for next time.
- Return only the cards you used to the bottom of the LOOP pile. Points already scored stay yours. Flip a new WHO + WHAT.
3. Chaos interrupt
- Right after a BOT, flip the top CHAOS card into the middle and read the giant tag: WEIRD, EDGE, or TRUST.
- Everyone races to slap that Chaos card and shout the tag. First correct slap → +2, or +4 if you currently have the fewest points.
- Then the Reader reads the Ask out loud. No veto, no extra points — the table just hears it.
How to score
- +1 for each correct LOOP slap. The card stays on your base.
- +3 for a BOT! (SENSE + THINK + ACT + the sentence).
- +1 bonus if you tapped a POWER card during that sentence.
- +2 for a correct Chaos tag slap — +4 if you are in last place.
- First player to 12 points wins (10 in a two-player game).
Two things people expect that aren't in this game
- There is no Mission card. The WHO + WHAT brief is flavour for the sentence — it is never dealt to a player, never held, and never worth points.
- Nothing scores for the bot “working” or “accomplishing the mission.” A silly bot scores exactly the same as a sensible one, and the table should never debate fit. Saying the sentence is the entire check.
- Thinking of four or five cards? That's Bot-Builders, the other Hi, Bot deck: it needs all four parts plus a Mission and scores mission matches. Loop Slap is three cards, POWER optional, no Mission.
Variants
- Two players — same rules, Reader still rotates. First to 10.
- Solo / speed — sort all 16 LOOP cards against the clock, then check the answer key. Beat your own time.
- House chant — chant SENSE · THINK · ACT · POWER, one word per flip. Slap only if the hint matches the word just said.
Downloads
Loop Slap rules
Plain paper · duplex · 2 pages
How to play, answer key, 2p/solo/chant variants, playtest checklist.
Chaos 8 (Avery 5388)
Avery 5388 · 3 sheets
Giant WEIRD / EDGE / TRUST slap tags — C-01, C-07, C-08, C-09, C-13, C-15, C-16, C-17.
Bot Builder bases + LOOP (Avery 5388)
Avery 5388 · 7 sheets
4 category bases (SENSE / THINK / ACT / POWER) + 16 item cards.
WHO + WHAT briefs (Avery 5388)
Avery 5388 · 10 sheets
15 Who + 15 What only — pages 1–10 of the popup 04 deck. No Chaos or Founder sheets.
Playtest feedback card
Plain paper · 1 page · 8.5 × 11
One letter page after the round — slap pacing, Chaos, BOT sentence, MPC print notes, QR to send online.
Card → Bot Build Book
Plain paper · ~30 pages · print duplex
12 ESP32 Super Starter builds that live the Sense→Think→Act→Power loop from the cards — adaptations called out, same print format as the ESP32 Project Book.
Rules preview
Same rules as above, laid out for the table. Keep a printed copy face-up while you score.
On a phone, open the PDF in a new tab — in-page previews are unreliable in mobile Safari.
Off the table
Build the loop for real
The Card → Bot Build Book turns the Sense / Think / Act / Power loop from the cards into ESP32 Super Starter projects — kit-honest builds you can play with, then debug.
Download Card → Bot Build Book →Played Loop Slap?
Playtest notes — round length, rule confusion, print quality, teach-back moments — help us tune the game.
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