Skip to content
Hi, Bot
All Hi, Bot games

› Hi, Bot Games

Haunted House If/Else Each door is a rule. Read it, fix the buggy ones, walk out.

Walk a spooky-cute haunted house. Each room posts an if/else rule on the wall. Early rooms: read the condition and open the door it names. Later rooms: one door is lying — fix the buggy rule (swap THEN/ELSE, flip true/false, or point the IF at the right fact), press Rerun, then walk through. Seven rooms; the last one nests an if inside an if. Free in the browser, no login.

1 players · ~8–12 + parents · ~15 min · one screen

Play in your browser

Free, no login. Nothing you do in the game leaves your device. Works on a laptop, tablet, or phone.

Play Haunted House If/Else →

Good to know

Plays in any browser on one screen. No account, and nothing you do in the game leaves your device. A free classroom printable lives on Schoolhouse. The one-page Hi, Bot guide prints on plain paper and has an unplugged version.

How to play

Walk through a spooky-cute haunted house. Each room posts an if/else rule on the wall. Early rooms: read the condition and open the door the rule opens. Later rooms: one door is lying — fix the buggy rule, press Rerun, then open the right door. Seven rooms; the last one nests an if inside an if.

  1. How to play

    • Look at the facts in the room (candle lit, cat on the mat, and so on).
    • Read the rule: IF … THEN open this door ELSE open that door.
    • Press Rerun to see which door the rule opens right now. Tap that door to go through.
    • In buggy rooms, edit the rule (swap THEN/ELSE, flip the condition, or change what it checks), press Rerun again, then open the door.
  2. What it teaches

    • Conditionals: true → THEN, false → ELSE.
    • Debugging: find what the rule got wrong, fix it, and check again.
    • Nested ifs: a second question only runs when the first answer is yes.
  3. No screens? Play it unplugged

    • No screens? Write IF / THEN / ELSE on sticky notes. Put real objects on a table (a lit tea light or not, a toy cat on a mat or off).
    • Kids walk to the door the rule names. Then secretly swap THEN and ELSE — who notices?
    • End with a nested rule on the board and three doors labeled with paper.

Downloads

  • Grown-up guide

    Plain paper · 1 page · 8.5 × 11

    How to play, what it teaches, the seven rooms, the Schoolhouse classroom printable link, and a no-screens version.

Guide preview

One page for grown-ups and classrooms: what it teaches, plus a version with no screens.

On a phone, open the PDF in a new tab — in-page previews are unreliable in mobile Safari.

Played Haunted House If/Else?

Playtest notes — round length, rule confusion, print quality, teach-back moments — help us tune the game.

Send playtest feedback →

Want more than card games?

Want facilitator-ready printables the day they drop, plus the full Activities library for grades 6–12? Activities Pass — 14 days free, then $5/month or $39/year. Browser games like this one stay free either way.

Start 14-day free trial →

Homeschooling? Print tips & FAQ · Want the screen-free activity library? Free printables · Start 14-day free trial