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Haunted House If/Else Each door is a rule. Read it, fix the buggy ones, walk out.
Room 1
Candle Hall
A little candle glows by two doors. Read the rule, then pick the door it opens.
In this room
- the candle is lit
Rule on the wall
IF the candle is lit THEN open the red door ELSE open the blue door
Doors
Press Rerun to see which door the rule opens, then tap that door.
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