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Hi, Bot
Internal Planning Document

Popup
Session
Runbook.

Format
2-Hour Popup
Audience
Middle Schoolers
Goal
Quarterly Signups
Tech Required
None
What We're Testing

The core hypothesis

Kids who build something physical and name it will self-identify as builders. That identity moment — not any lesson we teach — is what converts to a quarterly program signup. This popup is a conversion event disguised as a workshop.

The real success metric isn't engagement during the session. It's the sentence a kid says to their parent on the drive home. We are engineering that sentence: "I built a robot today." Everything else is in service of that moment.

Run of Show

2-hour structure

0:00

Opening — Hook with identity

Facilitator intro. Do NOT frame as a class. Frame as: "By the end of today, you'll have launched something." Ask each kid their name + one problem they hate. Write answers on a whiteboard. This sets the project brief and makes kids feel seen.

Facilitator-ledWhiteboard
0:20

Station 1 — Design Your Bot's Brain

Teams of 3–4. Pick one card from the "Who" stack and one from the "What" stack — form a one-sentence brief. Then complete the Bot Brain Sheet: script 3 dialogue exchanges, write 3 If/Then rules. This is their decision tree — literally how chatbots work.

~5 min cards~15 min brain sheetCard decks
0:40

Station 2 — Break Another Team's Bot

Teams swap Bot Brain Sheets. Using the Chaos Deck (weird inputs, edge cases, trust breakers), each team picks 3 cards that break the other bot's logic. Write failures on red sticky notes and return them. This is ML edge-case testing — kids discover it intuitively.

Chaos DeckRed sticky notesSwap mechanic
1:00

Station 3 — Build & Name Your Bot

Teams get Brain Sheet back with red stickies. Fix 2 problems, then build the physical bot using the kit. Three physical features required: input, processing, output. Name the bot. Write the pitch sentence.

Build kitPhysical artifact40 min
1:40

Demo Day — Teams pitch to each other

Each team presents to the room — not to facilitators. Hold up the bot, say the sentence, point to each physical feature. Photo taken. Every kid gets a Founder Card.

Peer audienceFounder CardsPhotos
1:50

Close — Soft ask, not a pitch

"Who wants to keep going?" — pause — "We run a 3-month program. Here's what you'd build next." One sentence. Hand program half-sheet directly to parents. Price, dates, one deliverable. They decide in the parking lot.

Parent handoutConversion moment
What We're Preparing

Materials & prep checklist

Card Decks — Print & cut

  • 15× "Who needs a bot?" cards — person + problem baked in
  • 15× "What does your bot do?" cards — action behaviors
  • 20× Chaos Deck cards — weird inputs, edge cases, trust breakers

Printed Sheets

  • Bot Brain Sheet — one per team (dialogue script + if/then rules)
  • Program half-sheet — one per parent/guardian
  • Founder Cards — one per kid (blank, they fill in bot name + role)

Build Kit — Per team

  • Lego base pieces (base only, not full kits)
  • Pipe cleaners — 4 colors, ~8 per team
  • Googly eyes — mixed sizes
  • Index cards (for screens / mouths)
  • 1× brass fastener so something can move
  • Sticker sheet for buttons
  • 1× small cardboard box per team

Room Setup

  • Tables in team clusters — not rows
  • Whiteboard or large paper for opening answers
  • Red sticky notes at every table
  • Thick markers — multiple per table
  • Camera / phone for bot photos
  • Visible timer for facilitator
Risk Register

What could go wrong

RiskLevelMitigation
Session feels like school — kids disengagehighNever say "learn." Always say "build" and "launch." Facilitator energy sets the room.
One kid sprints ahead, others feel behindmedHave one "advanced path" card ready — a harder problem, not more freedom.
Station 2 becomes mean-spiritedmedFrame it as "you're the QA engineer" not "find what's wrong." Engineers find bugs — they don't criticize.
Build kit becomes arts & crafts distractionmedEnforce the three-feature rule before free building. Input → Process → Output. In that order.
Parents don't engage with program handouthighHand it directly — don't leave it on a table. Say: "This is what they'd build next." Then stop talking.
Small group — fewer than 2 teamslowStation 2 still works with 2 kids swapping. Minimum viable session is 4 kids total.
Conversion Strategy

How signups actually happen

You are not selling to the kids. You are selling to the parent who picks them up. The kid is your sales rep. The physical bot is your leave-behind. The Founder Card is your business card. The program half-sheet is your close. Design every minute to produce the sentence: "I built a robot today." That sentence is the signup.