› Events · Popup pilots
Help us pick the first popup.
Before we book a big venue, we're running small, low-cost popup events around Richmond — in library meeting rooms, community halls, and rec centers. Free or nearly free, 10–30 kids, two to four hours, hands-on.
Tell us which ones you'd actually bring your kid to. Tap "I'm interested" on any concept and we'll email you the moment it's scheduled — the ones families want most get booked first.
› Concepts we're testing
18 ideas. Your interest sets the order.
Every one is designed to run cheaply and repeat — reusable kits, student presenters, donated space. No tickets yet; we just want to know what to build first.
- Hybrid60 minutes
AI in 20 Minutes
"A teen explains what a neural net actually is — using candy-sorting rules — then runs a live image classifier on the kids' own drawings."
- › What kids do
- Sort candy by 'rules' to feel how a model learns, then draw something and watch an AI try to guess it live.
- › Ages
- 9–14
- › Presenter
- AI-savvy high-school or college student
- › Materials
- ~$60 — candy/tokens for the sorting demo (consumable), laptop + webcam, free classifier (Teachable Machine).
- › Room
- Projector, tables, webcam-friendly lighting.
- Presenter-led90 minutes
Science Fair Encore
"Regional science-fair winners re-present their projects — pitched down to an 8–12-year-old crowd."
- › What kids do
- Watch 3–4 short student talks, handle the project boards and props, then vote on the one they'd most want to try themselves.
- › Ages
- Audience 8–12 · presenters 14–18
- › Presenter
- High-school science-fair winners (recruited via local school STEM coordinators)
- › Materials
- ~$0 — presenters bring their existing boards. ~$40 for printed certificates + snacks.
- › Room
- One room, projector optional, 25–30 chairs.
- Presenter-led75 minutes
Cool Math You Never Learned
"A competition-math teen explains one surprising, practical idea — like why your phone's encryption is just clock arithmetic."
- › What kids do
- Follow a single big idea (modular arithmetic, the pigeonhole principle, or why shuffles aren't random) through a hands-on puzzle they solve in pairs.
- › Ages
- 10–14
- › Presenter
- High-school number-theory / math-team student
- › Materials
- ~$30 — printed puzzle sheets, dice, a deck of cards per table. Fully reusable.
- › Room
- Tables for pairs, whiteboard or flip chart.
- Hybrid2 hours
How My Robot Works
"A FIRST/VEX robotics team brings their competition bot, demos it, and lets kids drive it."
- › What kids do
- See the robot run its routine, learn how it senses-decides-moves, then take turns driving it through a simple course.
- › Ages
- 8–14
- › Presenter
- Local FIRST or VEX robotics team (students + mentor)
- › Materials
- ~$0 — team brings the robot. ~$50 for cones/tape to mark a driving course (reusable).
- › Room
- Open floor space ~20×20 ft, a few outlets.
- Presenter-led90 minutes
College Students Build a Game — Live
"Two college CS students live-code a tiny browser game in 90 minutes while kids shout out the features."
- › What kids do
- Call out what the game should do (a jumping cat? a power-up?), watch it appear on screen, and get the finished game's link to keep playing at home.
- › Ages
- 10–16
- › Presenter
- College CS students / coding-club members
- › Materials
- ~$0 — one laptop + projector. Free tools (p5.js / Scratch).
- › Room
- Projector + screen, 25 chairs.
- Hands-on build2 hours
KiwiCo Build Party
"Everyone builds the same KiwiCo crate in pairs — the lowest-friction way to test a hands-on event."
- › What kids do
- Open a crate, follow the steps with a buddy, and walk out with a finished build (catapult, arcade, automaton).
- › Ages
- 8–12
- › Presenter
- 1–2 Hi, Bot facilitators
- › Materials
- ~$250 — 8–10 Tinker/Eureka crates (mostly consumable; tools reusable).
- › Room
- Tables seating 16–20, trash + recycling.
- Hands-on build2 hours
micro:bit Mission
"Program a wearable step-counter or a two-player reaction game on a real micro:bit."
- › What kids do
- Snap a micro:bit to a battery, drag-and-drop code in the browser, and flash it to build a working gadget they test against a friend.
- › Ages
- 10–16
- › Presenter
- 1–2 facilitators
- › Materials
- ~$200 — class set of ~15 BBC micro:bits + batteries. Fully reusable across every future event.
- › Room
- Tables + laptops/Chromebooks (or library computers), WiFi.
- Hands-on build2.5 hours
Cardboard Automata & Simple Machines
"Build a hand-cranked moving sculpture out of cardboard, dowels, and cams."
- › What kids do
- Design a character, build the cam mechanism that makes it bob/spin, and crank it to life.
- › Ages
- 8–13
- › Presenter
- 1–2 facilitators
- › Materials
- ~$80 — cardboard, dowels, hot glue, found materials (consumable). Glue guns reusable.
- › Room
- Tables, outlets for glue guns, mess-tolerant floor.
- Hands-on build90 minutes
Paper Circuits & LED Art
"Make a greeting card or poster that genuinely lights up — no soldering."
- › What kids do
- Lay copper-tape circuits, add LEDs and a coin-cell battery, and design art around their working light.
- › Ages
- 8–12
- › Presenter
- 1–2 facilitators
- › Materials
- ~$100 — copper tape, LEDs, coin cells, cardstock (consumable).
- › Room
- Tables, good lighting. No power tools needed.
- Hands-on build60 minutes
Spaghetti–Marshmallow Engineering Challenge
"Teams race to build the tallest free-standing tower that survives a marshmallow on top."
- › What kids do
- Work in teams against the clock, test and rebuild, and measure the survivors in a final showdown.
- › Ages
- 8–16
- › Presenter
- 1 facilitator
- › Materials
- ~$40 — spaghetti, marshmallows, tape, string (consumable). The cheapest possible first probe.
- › Room
- Any room with tables. Zero tech.
- Hands-on build2 hours
Stop-Motion Animation Lab
"Make a 10-second animated film with clay characters and a phone."
- › What kids do
- Sculpt characters, shoot frame-by-frame with a free app, and screen everyone's films at the end.
- › Ages
- 9–14
- › Presenter
- 1–2 facilitators
- › Materials
- ~$60 — modeling clay + mini tripods (tripods reusable). Free stop-motion app on tablets/phones.
- › Room
- Tables, steady lighting, a screen for the final showing.
- Hands-on build90 minutes
Little Bots: Draw-Bots & Brush-Bots
"Build a tiny vibrating robot that scribbles its own art across the table."
- › What kids do
- Wire a motor to a battery, mount markers, and race or 'art-battle' their bots.
- › Ages
- 8–11
- › Presenter
- 1–2 facilitators
- › Materials
- ~$120 — hobby motors, batteries, markers, cups (motors reusable).
- › Room
- Tables (cover them — markers!), outlets optional.
- Hands-on build2 hours
Scratch Game Jam
"Ship a playable game in two hours — no materials, infinitely repeatable."
- › What kids do
- Pick a theme, build a game in Scratch, and play each other's creations in a closing arcade.
- › Ages
- 9–14
- › Presenter
- 1–2 facilitators
- › Materials
- ~$0 — library computers or bring-your-own laptops. Free (Scratch).
- › Room
- Computer lab or laptops + WiFi.
- Hybrid90 minutes
AI Art & Prompt Lab
"Learn to 'talk to' an image model — then critique and remix what it makes."
- › What kids do
- Write and refine prompts on a supervised station, then discuss what the AI got right, wrong, and weird (a real responsible-AI conversation).
- › Ages
- 10–16
- › Presenter
- Facilitator (supervised stations)
- › Materials
- ~$40 — printed prompt-craft cards + a few supervised laptops. Image tool on a facilitator account.
- › Room
- Tables + 2–4 facilitator-controlled laptops, projector.
- Hybrid2 hours
Family Build Night
"Parent-and-kid pairs build one kit together — and the parents leave sold."
- › What kids do
- Team up with their grown-up to build a kit side by side; the parent sees exactly what a Hi, Bot session feels like.
- › Ages
- 8–14 + a parent
- › Presenter
- 2 facilitators
- › Materials
- ~$200 — paired kits (reuse the micro:bit or paper-circuit inventory).
- › Room
- Tables seating pairs, room for ~12 families.
- Hybrid2.5 hours
Inventor's Showcase + Open Build
"Half student presentations, half free-play build stations — tests both formats in one session."
- › What kids do
- Watch a few short student demos, then rotate through open build stations at their own pace.
- › Ages
- 8–14
- › Presenter
- Student presenters + 2 facilitators
- › Materials
- ~$150 — station consumables drawn from existing kit inventory.
- › Room
- One large room or two adjoining; tables + projector.
- Hands-on build2 hours
"Break It to Understand It" Teardown
"Safely take apart a donated toaster, keyboard, or remote to see what's really inside."
- › What kids do
- Disassemble donated electronics with real (kid-safe) tools, sort the parts, and learn what each component does.
- › Ages
- 9–14
- › Presenter
- 1–2 facilitators
- › Materials
- ~$0–50 — donated dead electronics + a class set of screwdrivers (reusable) + safety glasses.
- › Room
- Tables, safety glasses, a sweep-friendly floor.
- Hands-on build90 minutes
Code + Music
"Write code that makes beats — coding for the kids who think they hate coding."
- › What kids do
- Build a short looping track in Sonic Pi or Scratch, layer sounds, and play the room their creation.
- › Ages
- 10–16
- › Presenter
- 1–2 facilitators
- › Materials
- ~$0 — laptops + free software (Sonic Pi / Scratch). A speaker helps (~$30, reusable).
- › Room
- Computer lab or laptops, one decent speaker.